Campaña |
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UIdO DalO IdE HaT LdW Libertad ERdN CdF HdO EMdT EDdW LGdS UCsDH BlSA - TFGE |
Era |
Ledlh Pd - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Ice Wyrms that dwell high in the mountains eventually grow wings and become capable of flight. Called Mistral Wyrms, they are far stronger and more capable than Ice Wyrms. One would do well to avoid these creatures.
Procede de: | Ice Wyrm |
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Se convierte en: | Boreal Wyrm |
Coste: | 43 |
PV: | 59 |
Movimiento: | 6 |
PX: | 100 |
Level: | 2 |
Alineamiento: | caótico |
ID | BM Mistral Wyrm |
Habilidades: |
tail de impacto | 9 - 3 cuerpo a cuerpo | ||
cold breath de frío | 5 - 4 a distancia |
Resistencias: | |
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de corte | 20% |
de penetración | 0% |
de impacto | 0% |
de fuego | -50% |
de frío | 50% |
arcano | 0% |
Terreno | Coste de movimiento | Defensa |
---|---|---|
Aguas profundas | 1 | 40% |
Aguas someras | 1 | 40% |
Aldea | 1 | 40% |
Arena | 1 | 40% |
Arrecife costero | - | 0% |
Bosque | 1 | 40% |
Campo de setas | 1 | 40% |
Castillo | 1 | 40% |
Colinas | 1 | 40% |
Congelado | 1 | 40% |
Cueva | 1 | 40% |
Impenetrable | 100 | 0% |
Intransitable | 1 | 40% |
Llano | 1 | 40% |
Montañas | 1 | 40% |
Pantano | 1 | 40% |